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AI Insights · Timothy · January 2023

Top Celebrity Games in Oceania Q4 2022: Unified Platform Performance

Discover the performance trends of the top 5 celebrity games in Oceania for Q4 2022, including weekly downloads, revenue, and active users.

Top Celebrity Games in Oceania Q4 2022: Unified Platform Performance

In the fourth quarter of 2022, the top celebrity games on a unified platform in Oceania showed varied performance trends. Here’s a closer look at their weekly downloads, revenue, and active users.

Kim Kardashian: Hollywood from Glu Games LLC experienced a peak in weekly revenue at around $17.7K in early November before seeing a decline to roughly $6.9K by mid-December. Weekly downloads remained relatively stable, averaging around 450-500, with a slight rise to 511 in the last week of December. The game also maintained a consistent number of weekly active users, fluctuating between 1.3K and 1.6K.

Revue Starlight Re LIVE, published by Ateam Entertainment Inc., saw its weekly revenue peak at $2.3K in early November, followed by a decline to $812 by the end of December. Weekly downloads were minimal, mostly registering zero or single digits throughout the quarter, reflecting limited user acquisition in this period.

PewDiePie's Tuber Simulator by Outerminds Inc. showed consistent performance in weekly revenue, peaking at approximately $725 in mid-November and ending the quarter at around $644. Weekly downloads demonstrated a steady increase, reaching 600 by the final week of December. The game maintained a stable base of weekly active users, averaging around 3K throughout the quarter.

Lamar - Idle Vlogger from Crazy Labs experienced significant growth in weekly revenue, starting at $260 and peaking at $2.4K in the last week of December. Weekly downloads surged dramatically, especially in December, with a peak of over 12K in mid-December. Weekly active users also saw a substantial increase, reaching over 21K by the end of the quarter.

BTS WORLD by Netmarble Corporation maintained modest weekly revenue, peaking at around $622 in late November. Weekly downloads were low but steady, with a slight peak at 45 in mid-October. The game’s weekly active users fluctuated between 1.4K and 1.8K, showing a relatively stable user base.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023